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Hapticscapes — Augmented Reality

Hapticscapes gives form and structure to invisible forces. This participatory work invites wanderers to build, discover and play with invisible structures & superstructures. An architecture of the invisible — made of sounds & vibrations — augments the familiar realities of real cities. Street composers place sound & haptic triggers in hyperlocal space, saving them to a persistent AR overlay on the world. Recorded sounds can be stored permanently in the space the size of a single flower. Wanderers uncover the scapes by passing devices through the invisible voids contained by the structures. First exhibited Summer 2019 at Yale University.

Project Roles
Artist, Designer, Developer
Company
Independent
Skills
Unity, C# / .NET
Media
Art, Augmented Reality
Project Industries
Augmented Reality
Hapticscapes — Augmented Reality
Hapticscapes — Augmented Reality
Hapticscapes — Augmented Reality